Rift-exclusive game strategy explained
A Gamasutra post revealing Oculus “has about two dozen games it is fully funding” led to some blowback on Reddit. Oculus co-founder Palmer Luckey took to the site to explain why titles like “Edge of Nowhere” are being developed exclusively for the Rift.
The discussion offers some insight into tensions between the Facebook-acquired startup, gamers and cash-strapped developers/enthusiasts. We’ve edited down some notable quotes from Luckey explaining the strategy:
“Many of these games would not even exist if we had not helped create them.”
“A lot of software is going to be cross-platform right from the start, including basically everything that has been developed on the featureset of DK1 and DK2. Some games that have been 100% funded by Oculus using our hardware, money, and software developers won't be. They were developed with our platform specific features in mind from the very start, not just what we have now, but what we have in the pipeline.”
“Once you sell a game to a customer, you have to support it for a long time, which is difficult to do when support is in the hands of another company with little incentive to help you.”
“VR games are an extremely risky bet right now, too risky for most publishers to bet significantly. Because the success of our company is directly tied to the success of VR, we have to make those risky bets instead.”
“Oculus lives and dies by the success of VR, we can't rely on others to do the heavy lifting required for mainstream success of the medium, especially companies that treat VR as a side project.”
“Some of our titles might end up on other headsets at some point, but I am not going to make any promises when we are still rushing to launch our own product.”
TechRadar got some details from a marketing director at HTC confirming the SteamVR-powered Vive headset is still on schedule for release at the end of 2015.
“We are targeting mid-October, but have not yet finalized the event details, venue, etc.,” said HTC executive director of marketing Jeffrey Gattis.
Meanwhile, HTC revealed a tour to see the Vive in the coming months, with planned demos including Navy Pier in Chicago from July 21 to 23, Kansas City from July 25 to 28 and Seattle from August 2 to 8. The BBC also went hands-on with the Vive.