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Now, to the latest in VR!
Aaron, John and Ian at Studio Transcendent
First Magic Leap Hands-On Report Published
MIT Technology Review has published the first on-the-record hands-on with four of Magic Leap's prototypes. The previously rumored prototype, dubbed "The Beast", is a "metal scaffolding that towers over [one's] head" and uses "a tiny projector that shines light onto a transparent lens, which deflects the light onto the retina. That pattern of light blends in so well with the light you’re receiving from the real world that to your visual cortex, artificial objects are nearly indistinguishable from actual objects."
In addition to "The Beast", the author saw a more portable demo, where she used her finger to interact with a character from Weta Workshop's project, Dr. Grordbort's Invaders; a demonstration of a wearable prototype (currently low-res and monochromatic); and a glimpse of what the final design will look like: "a chunky pair of sports sunglasses wired to a square pack that fits into your pocket".
VR View-Master Pricing Announced
Mattel announced its new View-Master, which is based on Google Cardboard and is supposed to launch for the holidays. The phone-viewer will cost $30 and pair with an Android app for “360 degree ‘photospheres.’ ” Viewing the included “gallery of classic View-Master images” might be worth it just to jog memories of the 3D toy from decades ago.
The Verge took a pretty deep dive into binaural 3D audio: “You can hear a bird flying over your head. You’ll hear a whisper in one ear. And if you record a band, you’ll hear it exactly as the band was positioned when playing.” The accompanying video demonstrates:
Netflix Open Source on YouTube showed off a DK1 hack using Leap Motion for hand controls in the middle of last year, but where is the Netflix VR app? “If Netflix wants to make a VR app, I want to help!” says Oculus CTO John Carmack.
Some interesting specs on prototype eyewear shown off by Panasonic. It uses “an OLED panel for its display and can realize a viewing angle of 90° and a frame rate of up to 75 fps.”
Newly-granted Apple patents (filed in 2008) were unearthed by Patently Apple.
Unity 5 moved into Release Candidate stage, reaching RC2 on February 16.