Oculus and Valve Competition Gets Heated
While Facebook’s VR division has been friendly to Sony’s Morpheus efforts on their PS4 console, Oculus CTO John Carmack wasn’t invited to see HTC’s Valve-powered Vive when it debuted back in March. This week founder Palmer Luckey told golem.de “I haven't had a chance to try their hardware so I can't really fairly comment.” The comment raised eyebrows, as he should’ve had ample opportunity to try his chief competition by now.
Chet Faliszek of Valve wrote on Twitter “we want developers to publish everywhere — no exclusives” to which Oculus founder Palmer Luckey responded on Reddit suggesting his company has “been investing countless millions into funding tightly optimized VR content from AAA and startup studios alike for years. Anyone with a store would obviously love to reap the benefits without taking the risk.”
The comments are indicative of the schism forming between the two companies, which prior to the Facebook acquisition had worked closely together pushing for the adoption of consumer VR on the PC. With prices and many details of the respective product launches still unknown, the final push toward consumer VR is going to get very interesting.