VR Platforms Finalized For First-Ever Virtual Reality Developers Conference
With the rollout of consumer Rift and HTC Vive headsets beginning on March 28th and April 5th, respectively, Facebook and Valve are making the final push for the consumer launch of the Oculus and SteamVR consumer VR platforms. The sold-out Virtual Reality Developers Conference (VRDC) taking place on Monday, and Tuesday before the Game Developers Conference (GDC) is an opportunity for the VR platforms to showcase the technology and experiences coming to the public throughout 2016.
Oculus released a sample application and framework for Unity developers that demonstrates how to implement common solutions to VR interaction challenges. Facebook’s VR company will also be hosting a gaming showcase focused on multiplayer experiences. At the Oculus developer event last year the company announced Hulu and Minecraft would be coming to the platform, neither of which have launched yet. Key social functionality planned for the platform has also not been detailed yet.
Valve integrated mixed reality capture into its Unity plug-in, making it easier for developers creating experiences for SteamVR to build trailers that mix a person’s movements in the real world with what the person sees in VR. Visual effects expert Kert Gartner is working with the developers of Job Simulator (must-watch short test video) and Fantastic Contraption (test video) to put together mixed reality trailers for those games using the mixed reality capture technology combined with green screens. Valve also plans to debut “The Lab,” a compilation of room-scale VR experiments, at GDC.
Sony is holding a press conference Tuesday afternoon that is likely to reveal new details about its PlayStation VR platform.
A job posting spotted by UploadVR suggests Amazon will be competing with Hulu and Netflix for VR viewership. The manager will be responsible “for building the Virtual Reality experience within Amazon Video.”