VR Digest: E3 2016 overtaken by VR

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VR Digest: A VR newsletter brought to you by Studio Transcendent
written by Ian Hamilton (@hmltn) issue 72 – June 15, 2016

VR Digest: A Virtual Reality newsletter brought to you by Studio Transcendent

E3 2016 Overtaken By VR

The E3 gaming conference is underway in Los Angeles, and the massive event is delivering non-stop news for the VR industry.

Microsoft is planning a new Xbox code-named “Scorpio” for release holiday 2017 that will run high quality VR experiences. It’s not clear whether Microsoft will build their own headset or support one or more existing headsets like the Oculus Rift and HTC Vive.

Sony set the release date of the PSVR for Thursday, October 13th. Fifty VR-enabled games will be available before the end of the year. Newly announced titles include Final Fantasy XV, Batman: Arkham VR, Resident Evil: Biohazard, Star Wars Battlefront: X-Wing VR Mission, and Farpoint, which uses a gun accessory called the PS VR Aim Controller. Sony confirmed that Gran Turismo Sport would support “VR racing modes”. The PlayStation blog has a summary of the announcements.

Oculus announced that 30 games will be available with Touch support when the controllers go on sale to the public but did not announce a release date for the controllers. A brief sizzle reel shows off some of the Touch games as well as high profile Xbox-controller based games and Gear VR titles.

Ubisoft announced Star Trek: Bridge Crew (4-minute trailer), an officially-licensed title set in the J.J. Abrams timeline of the franchise. It’s coming to Vive, PS VR and Rift later this year. Players will take over the role of one of the command crew and cooperate with three other players to solve challenges facing the ship.

Bethesda is bringing its popular Fallout franchise to VR next year with a version of the latest game being adapted for VR.

A teaser trailer shows off a VR iteration of the famous Serious Sam shooter franchise. The game’s announcement generated some controversy after developer Croteam revealed that they had turned down an offer for funding from Oculus for temporary exclusivity on the Oculus store.

Razer upgraded their OSVR HDK with a new screen that matches the specs of the Rift. Owners of the previous generation HDK will be able to retrofit the new screen into it too. OSVR also announced a $5 million development fund that aims to compensate developers for spending time integrating OSVR support by pre-purchasing a bushel of game codes, thus taking some of the upfront risk off the developers.


Studio Transcendent, publisher of VR Digest, released Rapid Fire: a brief history of flight on Jaunt. This experience guides viewers on a 6-minute journey through the history of aviation — an airshow one could never see in real life. Witness the Wright Flyer’s first leap, dodge bullets from a WWI fighter, get buzzed by the leading-edge F22 Raptor fighter jet, and be nearly engulfed by the world’s largest plane. Rapid Fire is also available on Samsung Milk VR, Hulu’s Gear VR app, and Vrideo.

Legendary and beloved composer John Williams will score Steven Spielberg’s adaptation of Ready Player One.

Spielberg-backed VRC, a Virtual Reality content studio, has raised $23 million to further its efforts.

A study from Columbia University Engineering's Computer Graphics and User Interfaces Lab shows positive results from a technique of shrinking a VR users’ field of view during camera movement to reduce discomfort from sim sickness. A similar implementation is seen in Ubisoft’s Eagle Flight.

SculptrVR on Steam is adding multiplayer to its creation software, available now in a beta version of the $20 game. The app lets you resize yourself and teleport while sculpting objects, so adding multiplayer to that makes for some very fun possibilities.

VR Digest™ is a Virtual Reality Newsletter brought to you by Studio Transcendent, a producer of premium Virtual Reality experiences. We publish weekly on Wednesdays.

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