VR Digest: Oculus finally catches up on shipping

The week's top VR news brought to you
pre-digested and ready for assimilation!
VR Digest: A VR newsletter brought to you by Studio Transcendent
written by Ian Hamilton (@hmltn) issue 76 – July 13, 2016

VR Digest: A Virtual Reality newsletter brought to you by Studio Transcendent

Oculus Finally Catches Up On Shipping

Oculus plans to ship its Touch hand controllers "in volume" in Q4, narrowing the launch window from the second half of the year. The Rift is now shipping new orders within four days, and Oculus says it has fulfilled all pre-orders. The updates mean a fully energized Facebook, and Samsung will join Sony and a Google-led consortium of phone manufacturers in selling virtual reality technologies this holiday season.

Oculus Connect 3 will be October 5-7 in San Jose, shifting the developer conference from Hollywood and moving it closer to Facebook's headquarters. Registration starts August 2 at 9 a.m. PST. The event takes place the week before Sony starts shipping PlayStation VR and Valve holds its Steam Dev Days conference.


Pokemon Go took over Android and iPhones as servers overloaded with the launch of the monster-collecting game. Though pitched as an augmented reality game, the AR mode that inserts cartoon creatures into the view from your phone’s camera can be easily switched off to conserve battery life.

A fully funded Kickstarter project from VR Cover promises a new “facial interface” for the Oculus CV1 that will better-accommodate people wearing glasses. The group also started shipping its VR Lens Lab corrective lens inserts for Rift and Vive to backers of its previous kickstarter.

A blog post from Oculus Story Studio outlines how to handle positioning a virtual world relative to a person in a headset.

The official Fruit Ninja game -- an adaptation of the mobile classic -- is now available for the HTC Vive, and you can wield dual swords to slice the endless fruit.

Both UploadVR and RoadToVR gave the VR version of the popular racing game Dirt Rally high marks for the skillful integration of virtual reality.

A beta version of SteamVR will automatically start the SteamVR service “when a Vive controller is turned on, a controller’s system button is pressed, or the button on a Vive headset is pressed.”

A flow chart provides a way to decide what first timers should try in the HTC Vive.

Applied VR was featured in a story on LA’s Fox 11 News regarding the company’s VR experiences that help patients reduce their pain and anxiety levels. Maria Tellez reports that “patients who used this technology saw a reduction of their pain of 25 percent. Other studies show anxiety was reduced by more than 60 percent.” Studio Transcendent, publisher of VR Digest, partnered with Applied VR to create Guided Relaxation and The Ledge (the experience that Tellez tries in the segment). The two companies are continuing their collaboration with several new projects.

VR Digest™ is a Virtual Reality Newsletter brought to you by Studio Transcendent, a producer of premium Virtual Reality experiences. We publish weekly on Wednesdays.

Subscribe Now
Copyright © 2016 Studio Transcendent, All rights reserved.