VR Digest: New Gear VR announced

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VR Digest: A VR newsletter brought to you by Studio Transcendent
written by Ian Hamilton (@hmltn) issue 79 – August 3, 2016

VR Digest: A Virtual Reality newsletter brought to you by Studio Transcendent

New Gear VR Announced

Samsung debuted a new Gear VR headset alongside the Note 7. The new phone works with USB-C, which means it is capable of a bunch of new tricks, including hooking up to a thumb drive. The new black headset features a slightly larger field of view, better comfort and is compatible with older phones too. Both devices ship August 19.


VRLA is coming this weekend, promising to be one of the largest VR events yet, spread across two days at the Los Angeles Convention Center.

Oculus is now accepting applications for its third developer conference, which is being held this year from October 5-7 in San Jose.

Google debuted new brushes for Tilt Brush that react to whatever sound is playing on your computer, turning it into an awesome music visualizer. UploadVR posted a mixed reality video showing how the feature can turn you into a DJ.

Minecraft is coming to the Rift in a couple weeks.

Desktop-sharing service BigScreen released an update that streams desktop audio, so you can watch a video in VR with your friends as if they had brought their computer over to your house.

“We've solved some hard technical problems like echo and sync. Our network architecture is peer-to-peer (and encrypted), so none of your desktop data goes through our servers. This also means the audio should be high quality and low latency.”

Oculus CTO John Carmack posted a note on Facebook outlining techniques that developers can implement to help prevent aliasing (jagged lines) from appearing in their VR experiences.

“Not using MSAA should be an immediate fail for any [Gear VR] app submission, but I still see some apps with full jaggy edges….

...Once aliasing is under control, you can start looking at optimizing quality.”

MIT Technology Review wrote about Kite & Lightning’s upcoming multiplayer game, Bebylon: Battle Royale.

Unity released version 5.4 with a much more efficient stereo rendering technique, plugin-free Vive support, GPU instancing on desktop platforms and general support for DirectX 12.

Facebook officially open sourced its $30,000 360-degree camera, releasing the plans on Github.

VR Digest™ is a Virtual Reality Newsletter brought to you by Studio Transcendent, a producer of premium Virtual Reality experiences. We publish weekly on Wednesdays.

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