Intel’s ‘Project Alloy’
Intel introduced Project Alloy at its developer conference, promising a wireless headset with a host of sought-after features including robust “inside out” positional tracking (meaning that no external sensors or lighthouses are required, so play space is unlimited). Intel says it will be available to partners in late 2017. This timeline likely means any headsets produced by Intel’s partners won’t be available until at least 2018. One potential challenge to overcome is battery life. Oculus CTO John Carmack is on the record saying “inside out” position tracking “consumes a whole lot of battery power."
The technology is built on Intel’s Realsense 3D sensors and promises to seamlessly merge people and objects from the real world into your VR experience. That means you can avoid collisions or talk to someone naturally while wearing the headset. Additionally, the headset was shown with a person taking a real-world object and using it in VR to manipulate a virtual pottery wheel.
Minecraft launched on the Oculus Rift as a beta several months after appearing on Gear VR, with comfort features designed to make the experience more enjoyable. A number of users have found the game doesn’t launch, so you might want to wait to try it. A video posted by Microsoft-owned Mojang dives into the creation process.