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VR Digest: Google Daydream Debuts

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VR Digest: A VR newsletter brought to you by Studio Transcendent
written by Ian Hamilton (@hmltn) issue 88 – October 5, 2016

VR Digest: A Virtual Reality newsletter brought to you by Studio Transcendent

Google Daydream Debuts

Google announced its Pixel phone, which is the first phone that offers compatibility with the Daydream VR platform. The phone is made by HTC and works with the lightweight, fabric-covered $80 Daydream View reference design headset.

The headset improves on Gear VR in some important respects; the phone does not need to be connected to the headset by USB, so it simply clasps a phone in place and launches straight into VR, adjusting for the phone’s position and size. It can even accommodate a phone that has a case on it.

A 4-minute video by Road To VR shows Daydream View’s main features, including how the simple motion controller stores inside the headset.

The headset and phone arrive in November, and Pixel pre-orders through Google will include the headset for free.

Video services like Netflix, Hulu, and HBO join Google properties like Google Play and YouTube in bringing their content libraries to Google’s VR platform. Additional apps coming to the platform include turret shooter Gunjack 2 from CCP among a number of games, as well as Fantastic Beasts and Where to Find Them and LEGO.


Bits:

The Daydream announcement comes ahead of what’s going to be a very busy three days at Oculus Connect in San Jose, portions of which will be streamed live via NextVR and Twitch. Tune in for keynotes Thursday at 10:00 a.m. PST as well as Friday at 1:30 p.m., when Oculus CTO John Carmack closes out the conference. We are on our way to Oculus Connect 3 as of this writing, and expect next week’s VR Digest to be a lengthy one. It is going to be a long three days, and we expect major announcements for Oculus Touch, Medium and Facebook’s social ambitions for VR.

PlayStation VR starts shipping next week, and an official 2-minute unboxing video shows what buyers will get. Valve will also hold its Steam Dev Days conference with a number of VR sessions planned.

Job Simulator developer Owlchemy Labs revealed a far more advanced system that integrates the capture and layering for mixed reality directly into the game itself, promising to make streaming what a virtual world looks like much easier.

HTC launched its Viveport storefront for the HTC Vive headset in 30 countries, promising a focus on non-game content.

Studio Transcendent co-founders Aaron Nicholson and John Dewar will participate in a panel covering the future of VR with a focus on the health, wellness, & clinical space at the University of Southern California from 6:30 - 8:30 PM on Thursday, Oct. 13th. The panel is free. Parking is $12 at the gate; the nearest lot is Parking Structure D. Taper Hall (THH) 301 on the USC campus.  For more information, please email bowdy@studiotranscendent.com.

VR Digest™ is a Virtual Reality Newsletter brought to you by Studio Transcendent, a producer of premium Virtual Reality experiences. We publish weekly on Wednesdays.

 
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