VR Digest: Oculus Touch gets rave reviews

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VR Digest: A VR newsletter brought to you by Studio Transcendent
written by Ian Hamilton (@hmltn) issue 97 – December 7, 2016

VR Digest: A Virtual Reality newsletter brought to you by Studio Transcendent

Oculus Touch Gets Rave Reviews

After big delays, Oculus finally shipped its Touch controllers this week. The $200 controllers ship with a second sensor to aid in tracking both the Rift and the controllers without occlusion. They can be optionally used with a third sensor, costing an additional $80, for a small room-scale setup that allows you to walk around in VR a bit. The whole package costs around $880 plus tax.

The Oculus Touch controllers are superior to the HTC Vive’s wands in terms of ergonomics, but the competing Vive edges out the Rift when it comes to large-scale room tracking and ease of setup. For an in-depth look, check out the 30-minute Tested video.

The Rift debuted with more than 50 titles, including sculpting app Medium and drawing app Quill, as well as dozens of hand-controlled games. In addition, many of the apps available on Steam work with Oculus Touch, and a recent SteamVR beta release adds haptic feedback.


The Khronos Group is working to develop a standard VR API and driver interface to make life easier for both game engine developers and vendors working on new HMDs.

Interactive VR talk show The Foo Show by the former co-host of Tested was successfully funded on Kickstarter, and there are a couple days of fundraising left.

Sony Playstation Experience saw the announcement of Dino Frontier (1-minute trailer), a tabletop strategy game in which the player can use godlike powers to interact with cartoony old west settlers trying to set up a town while dealing with predatory dinosaurs.

Star WarsBattlefrontRogue One™: X-wing VR Mission arrived on PSVR, allowing players to experience the thrill of flying the iconic space fighter into battle first hand. UploadVR posted a hands-on.

Cool new trailers for Fantastic Contraption and Space Pirate Trainer were created for the Touch launch. Kert Gartner, the creator of the trailers, explained the making-of process on his blog.

A Paperboy-like game called Special Delivery can be seen in 1-minute of alpha footage shared on YouTube.

Dr. Brennan Spiegel writes about his experience using VR with patients at Cedars-Sinai Medical Center, discussing the exciting successes as well as the challenges that still need to be addressed.  Studio Transcendent, publisher of VR Digest, works with AppliedVR to create the VR experiences Spiegel uses to help patients manage their anxiety and pain. “VR is by no means a miracle cure and some patients have no response. But when it works, it works. After practicing medicine for 18 years, I cannot think of any other treatment I’ve used (short of life-saving maneuvers) with a greater immediate impact on patients than VR.”

VR Digest™ is a Virtual Reality Newsletter brought to you by Studio Transcendent, a producer of premium Virtual Reality experiences. We publish weekly on Wednesdays.

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