Oculus Touch Gets Rave Reviews
After big delays, Oculus finally shipped its Touch controllers this week. The $200 controllers ship with a second sensor to aid in tracking both the Rift and the controllers without occlusion. They can be optionally used with a third sensor, costing an additional $80, for a small room-scale setup that allows you to walk around in VR a bit. The whole package costs around $880 plus tax.
The Oculus Touch controllers are superior to the HTC Vive’s wands in terms of ergonomics, but the competing Vive edges out the Rift when it comes to large-scale room tracking and ease of setup. For an in-depth look, check out the 30-minute Tested video.
The Rift debuted with more than 50 titles, including sculpting app Medium and drawing app Quill, as well as dozens of hand-controlled games. In addition, many of the apps available on Steam work with Oculus Touch, and a recent SteamVR beta release adds haptic feedback.
The Khronos Group is working to develop a standard VR API and driver interface to make life easier for both game engine developers and vendors working on new HMDs.